Post by La Voleur et La Druide on Jun 8, 2005 14:39:32 GMT -5
Character Name (Full Name): Serenity Alakashina
Gender (Y'know, male/female): Female
Age (No one million year old characters): 17
Race (From approved list): Dark Faerie/Lycanthrope {Wolf}
Class (From approved List): Wanderer/Theif/Assassain in Training
Weapon(s): Carries a small dagger with an emerald encrusted hilt.
Magic/ Element(If you have magic, not everyone will, and that's okay, but everyone is required to have an element{See list}): Dark/Earth; Ability to cast herself as a shadow for easy hiding; Ability to change into a wisp of dark smoke; Ability to communicate to animals.
Description(At least 5 sentences): Serenity has brown hair that reaches to her knees. It's generally in a messy plait, and on the rare occassion that it is down, it's mostly matted from her journeys. Her eyes are a very deep emerald color, and they generally have the appearance as if she's looking looking at you, but through you. When she actually meets another person's gaze, it would almost appear as if she's searching their eyes for something. She can use minimal magic, but must be in contact with an emerald crystal that she wears around her neck, bound by a black string. If she's not in contact with the crystal, her powers are rendered useless to her and given to that of the beholder. She has a small stature of around 5'4" with rather long arms that tend to be more of a masculine built than a feminine built along with broad shoulders. When provoked she is able to hold her own in a fight, but tries not to. She's also a slightly clumsy person when not on the job. She generally wears a pair of basic brown pants that reach to her mid-calf, a peasant-like shirt that has the sleeves torn off to make it completely sleeveless at all. Her shoes are a pair of custom black boots which generally conceals her dagger in a small pouch on the inside of it.
Background Information (At least one paragraph): When Serenity was seven years old her parents were murdered in a large fire whilst she was out getting berries for dinner. (Hence the fear of large fires.) Their entire house was burnt to the ground in a heapen pile of ash when she returned later that evening. Near by the ruins she found a torch that had obviously started the fire. She ran off in fear that whoever had done that would be back to try and harm her too. She began to fend for herself and learn to survive off the land. Occasionally she would go to a large church where she was taken care of part of the time by the priest there who assumed her to be a mute. Not deaf, just a mute until she was about 15. She came and went as she pleased, but stayed at the church the majority of the time.
An apprentiace of one of the knights of the church, more of a gaurd from invaders, had taught her how to sword fight. She never became too good at it, so he had his sister, whom'd also lived at the church to help protect it, Lila, teach her the art of using daggers instead of the swords. Ever since then she makes sure that she returns to the church whenever she's in that general area to stop by and say hi. Now she's slowly workin' her way down the path of 'unrightousness' by becoming more of a theif, and an assassain.
Anything else such as strengths/weaknesses and so on:
-Weakness; One of her main fears is large fires.
-Strength; Anything related to the Earth and the company of Wolves.
Random Extras:
-Garou the Wolf-Garou is a pure wolf pup, but very kind to humans he doesn't find a threat from. He's also extremely loyal and protective of Serenity. He has a pure black pelt, except for his paws and chest which are a very bright white color.
-When she's not 'on a job', she has a tendancy to be a bit of a clutz.
-Whenever Serenity is extremely nervous or worried she hums or meditates to calm her nerves.
-Serenity carries a small pouch that holds her money, or her dagger when it's not in her boot holster. She also carrias a shoulder-bag that consist of a loaf of bread, food for Garou, a small cooking pot, a small bowel, a spoon, fork, and knife, matches, a canteen of water, and a small blanket.
Gender (Y'know, male/female): Female
Age (No one million year old characters): 17
Race (From approved list): Dark Faerie/Lycanthrope {Wolf}
Class (From approved List): Wanderer/Theif/Assassain in Training
Weapon(s): Carries a small dagger with an emerald encrusted hilt.
Magic/ Element(If you have magic, not everyone will, and that's okay, but everyone is required to have an element{See list}): Dark/Earth; Ability to cast herself as a shadow for easy hiding; Ability to change into a wisp of dark smoke; Ability to communicate to animals.
Description(At least 5 sentences): Serenity has brown hair that reaches to her knees. It's generally in a messy plait, and on the rare occassion that it is down, it's mostly matted from her journeys. Her eyes are a very deep emerald color, and they generally have the appearance as if she's looking looking at you, but through you. When she actually meets another person's gaze, it would almost appear as if she's searching their eyes for something. She can use minimal magic, but must be in contact with an emerald crystal that she wears around her neck, bound by a black string. If she's not in contact with the crystal, her powers are rendered useless to her and given to that of the beholder. She has a small stature of around 5'4" with rather long arms that tend to be more of a masculine built than a feminine built along with broad shoulders. When provoked she is able to hold her own in a fight, but tries not to. She's also a slightly clumsy person when not on the job. She generally wears a pair of basic brown pants that reach to her mid-calf, a peasant-like shirt that has the sleeves torn off to make it completely sleeveless at all. Her shoes are a pair of custom black boots which generally conceals her dagger in a small pouch on the inside of it.
Background Information (At least one paragraph): When Serenity was seven years old her parents were murdered in a large fire whilst she was out getting berries for dinner. (Hence the fear of large fires.) Their entire house was burnt to the ground in a heapen pile of ash when she returned later that evening. Near by the ruins she found a torch that had obviously started the fire. She ran off in fear that whoever had done that would be back to try and harm her too. She began to fend for herself and learn to survive off the land. Occasionally she would go to a large church where she was taken care of part of the time by the priest there who assumed her to be a mute. Not deaf, just a mute until she was about 15. She came and went as she pleased, but stayed at the church the majority of the time.
An apprentiace of one of the knights of the church, more of a gaurd from invaders, had taught her how to sword fight. She never became too good at it, so he had his sister, whom'd also lived at the church to help protect it, Lila, teach her the art of using daggers instead of the swords. Ever since then she makes sure that she returns to the church whenever she's in that general area to stop by and say hi. Now she's slowly workin' her way down the path of 'unrightousness' by becoming more of a theif, and an assassain.
Anything else such as strengths/weaknesses and so on:
-Weakness; One of her main fears is large fires.
-Strength; Anything related to the Earth and the company of Wolves.
Random Extras:
-Garou the Wolf-Garou is a pure wolf pup, but very kind to humans he doesn't find a threat from. He's also extremely loyal and protective of Serenity. He has a pure black pelt, except for his paws and chest which are a very bright white color.
-When she's not 'on a job', she has a tendancy to be a bit of a clutz.
-Whenever Serenity is extremely nervous or worried she hums or meditates to calm her nerves.
-Serenity carries a small pouch that holds her money, or her dagger when it's not in her boot holster. She also carrias a shoulder-bag that consist of a loaf of bread, food for Garou, a small cooking pot, a small bowel, a spoon, fork, and knife, matches, a canteen of water, and a small blanket.